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60,803 players on Rust servers right now 11,697 servers online 3,467 with players on 113 fresh wipes in the last three hours RandomRaids local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RandomRaids local test

Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 13h ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,411, the top 69% of all ranked servers.
  • The current map has been up 10d 3h, since Sunday 18 October, 08:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,411ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RandomRaids local test

Players

AveragePeak
0123418:0000:0005:0011:0016:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,411 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
137 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

Quick answers

from the figures on this page

Wipe days

When does RandomRaids local test wipe?

Too few wipes are recorded for RandomRaids local test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 10 days 3 hours.

Lists and tags

Which Rust Live Stats filters and lists does RandomRaids local test show up in?

On Rust Live Stats, RandomRaids local test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on RandomRaids local test?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RandomRaids local test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is RandomRaids local test at the moment?

RandomRaids local test is not online at the moment, having last been seen 13 hours ago. Across the past week the average was 0 players.

What position does RandomRaids local test hold among Rust servers?

Ranked by seven-day player hours, RandomRaids local test is #15,411, placing it in the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on RandomRaids local test?

Nothing in the name of RandomRaids local test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RandomRaids local test?

A procedural map, generated by the game, runs on RandomRaids local test.

Server details

Where does RandomRaids local test sit geographically?

Nothing on RandomRaids local test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 91.244.71.128:28115.

What Rust version is RandomRaids local test on?

The setup on RandomRaids local test is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is RandomRaids local test up now, and how steady is its uptime?

RandomRaids local test is currently offline, with its last appearance 13 hours ago. 29 of 144 hours were online in the last 6 full days, giving 20% uptime. The first sighting by Rust Live Stats was on 21 October 2026.

Connecting

What is the way to connect to RandomRaids local test?

Enter client.connect 91.244.71.128:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.