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33,784 players on Rust servers right now 11,611 servers online 2,810 with players on 69 fresh wipes in the last three hours BuildLab: 1 players (offline) Updated every five minutes

Live coverage · Rust server

BuildLab

Offline BuildLab is not on the server list right now. The figures below are from when it was last seen, 5h ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #6,626, the top 30% of all ranked servers.
  • The current map has been up 7d 10h, since Wednesday 21 October, 20:02 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
17-day averagepeak 1
#6,626ranktop 30%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BuildLab

Players

AveragePeak
00.250.50.75117:0020:0023:0019:0022:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,626 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
19.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
44 / 999
71 / 999
82 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
15 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at BuildLab?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 42 hours in.

On what timetable does BuildLab wipe?

BuildLab's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 7 days 10 hours have passed since this world was generated.

Tags and filters

Where does BuildLab appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BuildLab fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for BuildLab signify?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list BuildLab publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on BuildLab right now?

Last seen 5 hours ago, BuildLab is offline right now. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.

What position does BuildLab hold among Rust servers?

On player hours for the past seven days, BuildLab sits at #6,626, inside the top 30% of ranked servers.

Rules and settings

What settings and rules does BuildLab run?

Nothing in the name of BuildLab states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for BuildLab?

BuildLab uses a procedural map, which the game generates.

Server details

Where does BuildLab sit geographically?

Nothing on BuildLab states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 91.245.155.25:47831 is its address.

What version of Rust is running on BuildLab?

The setup on BuildLab is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is BuildLab up now, and how steady is its uptime?

As of now, BuildLab is offline; the last sighting was 5 hours ago. It was online for 33 of 168 hours in the last 7 full days, or 20% of the time. The first sighting by Rust Live Stats was on 27 September 2026.

Getting on

What is the way to connect to BuildLab?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.245.155.25:47831.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.