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44,769 players on Rust servers right now 11,658 servers online 3,058 with players on 106 fresh wipes in the last three hours CSL Deadmans ATLAT-675 LiveTest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

CSL Deadmans ATLAT-675 LiveTest

Offline CSL Deadmans ATLAT-675 LiveTest is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,244, the top 71% of all ranked servers.
  • The current map has been up 15d 6h, since Monday 12 October, 19:27 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,244ranktop 71%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on CSL Deadmans ATLAT-675 LiveTest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,244 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

Wiping

What happens on wipe day at CSL Deadmans ATLAT-675 LiveTest?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does CSL Deadmans ATLAT-675 LiveTest wipe?

The record holds too few of CSL Deadmans ATLAT-675 LiveTest's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 6 hours.

Tags and categories

Which Rust Live Stats filters and lists does CSL Deadmans ATLAT-675 LiveTest show up in?

The Rust Live Stats lists that include CSL Deadmans ATLAT-675 LiveTest are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for CSL Deadmans ATLAT-675 LiveTest signify?

gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list CSL Deadmans ATLAT-675 LiveTest publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on CSL Deadmans ATLAT-675 LiveTest?

Last seen 14 days 2 hours ago, CSL Deadmans ATLAT-675 LiveTest is offline right now.

How does CSL Deadmans ATLAT-675 LiveTest compare with other Rust servers in the rankings?

Ranked by seven-day player hours, CSL Deadmans ATLAT-675 LiveTest is #15,244, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does CSL Deadmans ATLAT-675 LiveTest run?

The name CSL Deadmans ATLAT-675 LiveTest carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

About the server

What location is CSL Deadmans ATLAT-675 LiveTest in?

Nothing on CSL Deadmans ATLAT-675 LiveTest states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 91.245.44.75:28430 is its address.

What version of Rust is running on CSL Deadmans ATLAT-675 LiveTest?

The setup on CSL Deadmans ATLAT-675 LiveTest is Rust network protocol 2634 and build 166494 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is CSL Deadmans ATLAT-675 LiveTest up now, and how steady is its uptime?

CSL Deadmans ATLAT-675 LiveTest is currently offline, with its last appearance 14 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.

Connecting

What steps connect you to CSL Deadmans ATLAT-675 LiveTest?

Enter client.connect 91.245.44.75:28430 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.