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56,412 players on Rust servers right now 11,722 servers online 3,390 with players on 135 fresh wipes in the last three hours ServerDevServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerDevServer

Offline ServerDevServer is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,539, the top 61% of all ranked servers.
  • The current map has been up 6d 1h, since Wednesday 21 October, 21:49 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#13,539ranktop 61%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on ServerDevServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,539 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
4.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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64 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
62 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at ServerDevServer?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.

How often does ServerDevServer wipe, and at what times?

No next wipe can be predicted for ServerDevServer, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 1 hours.

Tags and categories

Where does ServerDevServer appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ServerDevServer are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for ServerDevServer signify?

These are the tags ServerDevServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts30 (Group limit): Each team holds 30 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on ServerDevServer?

ServerDevServer is not online at the moment, having last been seen 6 days ago. The seven-day average is 0 players, with a peak of 1.

Where does ServerDevServer sit in the server rankings?

Ranked by seven-day player hours, ServerDevServer is #13,539, placing it in the top 61% of ranked servers.

Map and rules

Which settings and rules are in force on ServerDevServer?

No gather rate appears in the name ServerDevServer. Group size tops out at 30 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on ServerDevServer?

Size 5,000, seed 543625: that is the procedural map the game generates for ServerDevServer. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists discord.gg/atlasrust.

About the server

What location is ServerDevServer in?

There is no region from ServerDevServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 91.245.44.75:28017 is its address.

What Rust version is ServerDevServer on?

ServerDevServer operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ServerDevServer up now, and how steady is its uptime?

At the time of this update, ServerDevServer is down, last seen 6 days ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to ServerDevServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.245.44.75:28017.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts30
Group limit Each team holds 30 at most.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.