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77,039 players on Rust servers right now 11,802 servers online 3,777 with players on 111 fresh wipes in the last three hours Vitality Local LiveTest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Vitality Local LiveTest

Offline Vitality Local LiveTest is not on the server list right now. The figures below are from when it was last seen, 23h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,900, the top 54% of all ranked servers.
  • The current map has been up 13d 8h, since Thursday 15 October, 12:50 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#11,900ranktop 54%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Vitality Local LiveTest

Players

AveragePeak
0123421:0002:0007:0011:0016:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,900 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.6 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
9.4 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
119 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
140 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Vitality Local LiveTest?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Vitality Local LiveTest wipe?

No next wipe can be predicted for Vitality Local LiveTest, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 days 8 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Vitality Local LiveTest show up in?

These are the Rust Live Stats lists Vitality Local LiveTest fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Vitality Local LiveTest carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts32 (Group limit): Each team holds 32 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Vitality Local LiveTest publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Vitality Local LiveTest right now?

Last seen 23 hours ago, Vitality Local LiveTest is offline right now. The seven-day average is 0 players, with a peak of 1.

How does Vitality Local LiveTest compare with other Rust servers in the rankings?

On player hours for the past seven days, Vitality Local LiveTest sits at #11,900, inside the top 54% of ranked servers.

Rules and settings

What settings and rules does Vitality Local LiveTest run?

The name Vitality Local LiveTest carries no gather rate. The cap on a group is 32 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Which map is live on Vitality Local LiveTest?

Vitality Local LiveTest uses a procedural map, which the game generates.

Server details

What location is Vitality Local LiveTest in?

There is no region from Vitality Local LiveTest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.245.44.75:28018.

What Rust version is Vitality Local LiveTest on?

The setup on Vitality Local LiveTest is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Vitality Local LiveTest stay online, and is it up right now?

Vitality Local LiveTest is currently offline, with its last appearance 23 hours ago. It was online for 88 of 168 hours in the last 7 full days, or 52% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Vitality Local LiveTest?

Enter client.connect 91.245.44.75:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts32
Group limit Each team holds 32 at most.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.