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51,425 players on Rust servers right now 11,685 servers online 3,180 with players on 127 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,870, the top 59% of all ranked servers.
  • The current map has been up 14d 15h, since Wednesday 14 October, 18:12 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak –
#12,870ranktop 59%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,870 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep15 Oct17 Oct18 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
125 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
66 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on nameserver?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 2 hours after it.

How often does nameserver wipe, and at what times?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 14 days 15 hours.

Lists and tags

Which Rust Live Stats filters and lists does nameserver show up in?

The Rust Live Stats lists that include nameserver are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on nameserver carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which nameserver publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on nameserver?

Last seen 13 days 10 hours ago, nameserver is offline right now.

Where does nameserver sit in the server rankings?

On player hours for the past seven days, nameserver sits at #12,870, inside the top 59% of ranked servers.

Settings and map

Which settings and rules are in force on nameserver?

Nothing in the name of nameserver states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for nameserver?

nameserver uses a procedural map, which the game generates.

About the server

What location is nameserver in?

No region is published by nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.247.76.6:28015.

What version of Rust is running on nameserver?

The setup on nameserver is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is nameserver, and is it online at the moment?

nameserver is currently offline, with its last appearance 13 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.247.76.6:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.