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Live Rust server stats, updated every five minutes.
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32,508 players on Rust servers right now 11,637 servers online 2,805 with players on 70 fresh wipes in the last three hours MCK-Home Stage: 1 players (offline) Updated every five minutes

Live coverage · Rust server

MCK-Home Stage

Offline MCK-Home Stage is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,372, the top 61% of all ranked servers.
  • The current map has been up 34d 15h, since Thursday 24 September, 13:06 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,372ranktop 61%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MCK-Home Stage

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,372 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does MCK-Home Stage wipe, and at what times?

MCK-Home Stage's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 15 hours have passed since this world was generated.

Tags and categories

Where does MCK-Home Stage appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MCK-Home Stage fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for MCK-Home Stage signify?

These are the tags MCK-Home Stage makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs165625 (Build): The game build is 165625; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on MCK-Home Stage?

MCK-Home Stage is not online at the moment, having last been seen 34 days 14 hours ago.

Where does MCK-Home Stage sit in the server rankings?

Ranked by seven-day player hours, MCK-Home Stage is #13,372, placing it in the top 61% of ranked servers.

Rules and settings

Which settings and rules are in force on MCK-Home Stage?

The name MCK-Home Stage carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on MCK-Home Stage?

MCK-Home Stage uses a procedural map, which the game generates.

Server details

Which region is MCK-Home Stage hosted in?

No region is published by MCK-Home Stage. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 91.48.254.190:28015 is its address.

What Rust version is MCK-Home Stage on?

Rust network protocol 2634 and build 165625 on Windows is what MCK-Home Stage runs. To join, your game must use the same protocol; Steam handles the update for you.

Is MCK-Home Stage up now, and how steady is its uptime?

At the time of this update, MCK-Home Stage is down, last seen 34 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 24 September 2026.

Connecting

How do you get onto MCK-Home Stage?

Enter client.connect 91.48.254.190:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs165625
Build The game build is 165625.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.