The count
LiveLive coverage · Rust server
RustMinds Dev
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,432, the top 69% of all ranked servers.
- The current map has been up 30d 15h, since Sunday 27 September, 22:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustMinds Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,432 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RustMinds Dev wipe, and at what times?
The record holds too few of RustMinds Dev's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 30 days 15 hours.
Lists and tags
Which Rust Live Stats filters and lists does RustMinds Dev show up in?
These are the Rust Live Stats lists RustMinds Dev fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RustMinds Dev?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RustMinds Dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on RustMinds Dev right now?
Live now: 0 players on RustMinds Dev, out of 20 slots. Averaged over seven days: 0 players.
Where does RustMinds Dev sit in the server rankings?
On player hours for the past seven days, RustMinds Dev sits at #15,432, inside the top 69% of ranked servers.
Map and rules
What settings and rules does RustMinds Dev run?
The name RustMinds Dev carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RustMinds Dev?
RustMinds Dev uses a procedural map, which the game generates.
Server details
What location is RustMinds Dev in?
No region is published by RustMinds Dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.62.141.141:28015.
What Rust version is RustMinds Dev on?
The setup on RustMinds Dev is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustMinds Dev, and is it online at the moment?
At the time of this update, RustMinds Dev is live. It was online for 78 of 96 hours in the last 4 full days, or 81% of the time. The first sighting by Rust Live Stats was on 23 October 2026.
Getting on
What is the way to connect to RustMinds Dev?
Enter client.connect 91.62.141.141:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.