The count
Live coverage · Rust server
Rip_Was Test Server
Offline Rip_Was Test Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,346, the top 51% of all ranked servers.
- The current map has been up 5d 8h, since Friday 23 October, 14:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rip_Was Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,346 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 14:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Rip_Was Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Rip_Was Test Server wipe, and at what times?
Rip_Was Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days 8 hours.
Tags and categories
Where does Rip_Was Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rip_Was Test Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rip_Was Test Server?
These are the tags Rip_Was Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Rip_Was Test Server?
Last seen 26 hours ago, Rip_Was Test Server is offline right now. Averaged across seven days, 1 players; the peak was 1. Between now and 48 hours back, 21:00 UTC drew the most players, 1 on average.
What position does Rip_Was Test Server hold among Rust servers?
On player hours for the past seven days, Rip_Was Test Server sits at #11,346, inside the top 51% of ranked servers.
Rules and settings
Which settings and rules are in force on Rip_Was Test Server?
The name Rip_Was Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rip_Was Test Server?
A procedural map, generated by the game, runs on Rip_Was Test Server.
Server details
Where does Rip_Was Test Server sit geographically?
Nothing on Rip_Was Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 91.8.202.37:28015 is its address.
What Rust version is Rip_Was Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what Rip_Was Test Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rip_Was Test Server, and is it online at the moment?
As of now, Rip_Was Test Server is offline; the last sighting was 26 hours ago. 4 of 168 hours were online in the last 7 full days, giving 2% uptime. Rust Live Stats has tracked it since 4 October 2026.
Getting on
What is the way to connect to Rip_Was Test Server?
Enter client.connect 91.8.202.37:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.