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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 124 fresh wipes in the last three hours Hunt and Chill PVE Rust: 0 players on now Updated every five minutes

LiveLive coverage · EU

Hunt and Chill PVE Rust

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #4,665, the top 21% of all ranked servers, and #1630 in EU.
  • The current map has been up 26d 6h, since Thursday 1 October, 18:43 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
Join
monthly wipes vanillamoddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 3
#4,665ranktop 21% · #1630 in EU
26d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Hunt and Chill PVE Rust

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,665 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

Wipes

newest first

Force wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
16 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 31 on average
21 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
23 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
18 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
6 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 16 on average
4 / 75

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Hunt and Chill PVE Rust?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe peaked 43 hours in.

On what timetable does Hunt and Chill PVE Rust wipe?

Nothing wipes Hunt and Chill PVE Rust but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 6 hours have passed since this world was generated. Its tags give wipes as monthly.

Lists and tags

Where does Hunt and Chill PVE Rust appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Hunt and Chill PVE Rust are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Hunt and Chill PVE Rust?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; EU (Europe): The server browser places this server under Europe, which Hunt and Chill PVE Rust publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Hunt and Chill PVE Rust right now?

Live now: 0 players on Hunt and Chill PVE Rust, out of 10 slots. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.

What position does Hunt and Chill PVE Rust hold among Rust servers?

Seven-day player hours place Hunt and Chill PVE Rust at #4,665 overall, in the top 21% of ranked servers and #1,630 in Europe.

Settings and map

What rules does Hunt and Chill PVE Rust enforce, and which settings does it use?

The name Hunt and Chill PVE Rust carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Hunt and Chill PVE Rust?

Size 3,500, seed 254915660: that is the procedural map the game generates for Hunt and Chill PVE Rust. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Hunt and Chill PVE Rust in?

By its own EU tag, Hunt and Chill PVE Rust sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.98.186.104:28080.

What is performance like on Hunt and Chill PVE Rust?

It never went below 114 server fps in the last 48 hours, averaging 142. Entity count reached 79,580: buildings, deployables and the rest of the world. Memory use peaked at 2,443 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Hunt and Chill PVE Rust?

Rust network protocol 2635 and build 168909 on Windows is what Hunt and Chill PVE Rust runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Hunt and Chill PVE Rust stay online, and is it up right now?

At the time of this update, Hunt and Chill PVE Rust is live. About 3 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Hunt and Chill PVE Rust?

Enter client.connect 91.98.186.104:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/VhumPqkx7K.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.