The count
LiveLive coverage · Rust server
24HG | Rust | Main #2
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 13d 10h, since Friday 16 October, 01:00 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 24HG | Rust | Main #2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 16 October 2026, 01:00 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on 24HG | Rust | Main #2?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does 24HG | Rust | Main #2 wipe, and at what times?
Too few wipes are recorded for 24HG | Rust | Main #2 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 days 10 hours have passed since this world was generated.
Tags and categories
Where does 24HG | Rust | Main #2 appear in Rust Live Stats lists and filters?
On Rust Live Stats, 24HG | Rust | Main #2 is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for 24HG | Rust | Main #2 signify?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which 24HG | Rust | Main #2 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on 24HG | Rust | Main #2 right now?
0 of 24HG | Rust | Main #2's 200 slots are filled right now. Averaged over seven days: 0 players.
How does 24HG | Rust | Main #2 compare with other Rust servers in the rankings?
Player hours over seven days put 24HG | Rust | Main #2 at #15,323, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on 24HG | Rust | Main #2?
The name 24HG | Rust | Main #2 carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for 24HG | Rust | Main #2?
24HG | Rust | Main #2 runs a game-generated procedural map: size 4,500, seed 2037386420. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is 24HG | Rust | Main #2 in?
Nothing on 24HG | Rust | Main #2 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 91.99.37.118:28107.
Is performance on 24HG | Rust | Main #2 steady?
Server fps averaged 122 over the last 48 hours, with a low of 80. It supported up to 114,045 entities, covering buildings, deployables and all other objects. The highest memory usage was 6,333 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on 24HG | Rust | Main #2?
The setup on 24HG | Rust | Main #2 is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does 24HG | Rust | Main #2 stay online, and is it up right now?
24HG | Rust | Main #2 is up and running at this moment. About 13 days 8 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to 24HG | Rust | Main #2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.99.37.118:28107. The server's website: https://alpha.24hgaming.com/.