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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 122 fresh wipes in the last three hours RK: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RK

Offline RK is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,893, the top 61% of all ranked servers.
  • The current map has been up 24d 1h, since Saturday 3 October, 23:24 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,893ranktop 61%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RK

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,893 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
39 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RK?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

When does RK wipe?

RK wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 1 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does RK show up in?

These are the Rust Live Stats lists RK fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for RK signify?

These are the tags RK makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is RK at the moment?

RK is not online at the moment, having last been seen 23 days 23 hours ago.

What position does RK hold among Rust servers?

Ranked by seven-day player hours, RK is #13,893, placing it in the top 61% of ranked servers.

Settings and map

What settings and rules does RK run?

No gather rate appears in the name RK. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

About the server

Where does RK sit geographically?

No region is published by RK. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 92.185.226.45:28015.

What version of Rust is running on RK?

RK operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RK up now, and how steady is its uptime?

As of now, RK is offline; the last sighting was 23 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 2 October 2026.

Getting on

How do you get onto RK?

Enter client.connect 92.185.226.45:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.