The count
Live coverage · Rust server
Private Test Server
Offline Private Test Server is not on the server list right now. The figures below are from when it was last seen, 4h ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,966, the top 31% of all ranked servers.
- It resets its world every few hours: 11 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Private Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,966 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Thursday 29 October 2026, 06:17 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 28 October 2026, 09:02 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Wednesday 28 October 2026, 05:51 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 10:11 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 18:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 09:53 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 26 October 2026, 08:40 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 26 October 2026, 07:49 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show 5 earlier resets
World reset
New world
Saturday 24 October 2026, 14:23 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Saturday 24 October 2026, 09:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Saturday 24 October 2026, 07:20 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
World reset
New world; 1 players at the peak
Sunday 27 September 2026, 11:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 26.8 days
- Players before
- 0
World reset
New world; 1 players at the peak
Sunday 20 September 2026, 12:54 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 1
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Private Test Server wipe, and at what times?
No wipe schedule applies to Private Test Server: the world is remade every few hours and those resets do not count.
Tags and categories
Where does Private Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Private Test Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Private Test Server?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Private Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Private Test Server?
Private Test Server reads offline at the moment; the last sighting was 4 hours ago. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 11:00 UTC, at 1 players on average.
How does Private Test Server compare with other Rust servers in the rankings?
On player hours for the past seven days, Private Test Server sits at #6,966, inside the top 31% of ranked servers.
Settings and map
What settings and rules does Private Test Server run?
The name Private Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Private Test Server?
The map on Private Test Server is procedural, made by the game itself.
Server facts
What location is Private Test Server in?
No region is published by Private Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 92.208.173.189:28015.
What Rust version is Private Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what Private Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Private Test Server, and is it online at the moment?
Private Test Server is currently offline, with its last appearance 4 hours ago. It was online for 23 of 168 hours in the last 7 full days, or 14% of the time. Rust Live Stats has tracked it since 18 September 2026.
Connecting
What is the way to connect to Private Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.208.173.189:28015.