The count
Live coverage · Rust server
neurocore solo: experimental
Offline neurocore solo: experimental is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 3 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 23d 11h, since Monday 5 October, 22:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on neurocore solo: experimental
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does neurocore solo: experimental wipe, and at what times?
Too few wipes are recorded for neurocore solo: experimental to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 11 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does neurocore solo: experimental show up in?
These are the Rust Live Stats lists neurocore solo: experimental fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on neurocore solo: experimental carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which neurocore solo: experimental publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is neurocore solo: experimental at the moment?
Last seen 3 days 14 hours ago, neurocore solo: experimental is offline right now. Averaged over seven days: 0 players.
What position does neurocore solo: experimental hold among Rust servers?
On player hours for the past seven days, neurocore solo: experimental sits at #15,335, inside the top 69% of ranked servers.
Rules and settings
What rules does neurocore solo: experimental enforce, and which settings does it use?
Nothing in the name of neurocore solo: experimental states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is off: Valve's anti-cheat.
Can you tell me the map for neurocore solo: experimental?
The map on neurocore solo: experimental is procedural, made by the game itself.
Server details
Where does neurocore solo: experimental sit geographically?
Nothing on neurocore solo: experimental states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 92.208.174.128:28015.
What version of Rust is running on neurocore solo: experimental?
neurocore solo: experimental operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is neurocore solo: experimental, and is it online at the moment?
At the time of this update, neurocore solo: experimental is down, last seen 3 days 14 hours ago. It was online for 6 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 5 October 2026.
Getting on
What steps connect you to neurocore solo: experimental?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.208.174.128:28015.