The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,905, the top 70% of all ranked servers.
- The current map has been up 36d 13h, since Monday 21 September, 15:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,905 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Monday 21 September 2026, 15:38 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on your_server_name?
Recent wipes on this server averaged a peak of 5 players at their busiest. The crowd on the latest wipe peaked 1 hours in.
On what timetable does your_server_name wipe?
Too few wipes are recorded for your_server_name to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 36 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does your_server_name show up in?
On Rust Live Stats, your_server_name is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on your_server_name?
gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list your_server_name publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on your_server_name?
your_server_name reads offline at the moment; the last sighting was 25 days 14 hours ago.
Where does your_server_name sit in the server rankings?
Player hours over seven days put your_server_name at #15,905, in the top 70% of all ranked servers.
Map and rules
What settings and rules does your_server_name run?
Nothing in the name of your_server_name states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for your_server_name?
your_server_name uses a procedural map, which the game generates.
About the server
What location is your_server_name in?
No region is published by your_server_name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 92.208.231.11:28015.
What Rust version is your_server_name on?
The setup on your_server_name is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does your_server_name stay online, and is it up right now?
As of now, your_server_name is offline; the last sighting was 25 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 21 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to your_server_name?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.208.231.11:28015.