The count
Live coverage · Rust server
TestSpielwiese
Offline TestSpielwiese is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,396, the top 29% of all ranked servers.
- The current map has been up 13d 8h, since Thursday 15 October, 11:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestSpielwiese
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,396 today
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 15 October 2026, 07:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 08:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on TestSpielwiese?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
When does TestSpielwiese wipe?
TestSpielwiese's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 8 hours have passed since this world was generated.
Tags and categories
Where does TestSpielwiese appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TestSpielwiese are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on TestSpielwiese carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list TestSpielwiese publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is TestSpielwiese at the moment?
Last seen 2 days 18 hours ago, TestSpielwiese is offline right now. The seven-day average is 0 players, with a peak of 1.
How does TestSpielwiese compare with other Rust servers in the rankings?
Player hours over seven days put TestSpielwiese at #6,396, in the top 29% of all ranked servers.
Settings and map
What settings and rules does TestSpielwiese run?
No gather rate appears in the name TestSpielwiese. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Where does TestSpielwiese sit geographically?
There is no region from TestSpielwiese. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 92.208.63.220:28015.
What Rust version is TestSpielwiese on?
Rust network protocol 2635 and build 168909 on Windows is what TestSpielwiese runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TestSpielwiese, and is it online at the moment?
At the time of this update, TestSpielwiese is down, last seen 2 days 18 hours ago. It was online for 51 of 168 hours in the last 7 full days, or 30% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto TestSpielwiese?
Enter client.connect 92.208.63.220:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.