The count
LiveLive coverage · Rust server
VM_Lokal_Test
Key points
- 0 of 1 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,972, the top 45% of all ranked servers.
- The current map has been up 1d 22h, since Tuesday 27 October, 13:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on VM_Lokal_Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,972 today
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 13:02 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does VM_Lokal_Test wipe?
The record holds too few of VM_Lokal_Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 46 hours.
Tags and categories
Which Rust Live Stats filters and lists does VM_Lokal_Test show up in?
On Rust Live Stats, VM_Lokal_Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for VM_Lokal_Test signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which VM_Lokal_Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is VM_Lokal_Test at the moment?
Live now: 0 players on VM_Lokal_Test, out of 1 slots. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 12:00 UTC, at 1 players on average.
How does VM_Lokal_Test compare with other Rust servers in the rankings?
Player hours over seven days put VM_Lokal_Test at #9,972, in the top 45% of all ranked servers.
Map and rules
What settings and rules does VM_Lokal_Test run?
Nothing in the name of VM_Lokal_Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for VM_Lokal_Test?
A procedural map, generated by the game, runs on VM_Lokal_Test.
Server details
What location is VM_Lokal_Test in?
There is no region from VM_Lokal_Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 92.208.70.137:28015.
What Rust version is VM_Lokal_Test on?
VM_Lokal_Test operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is VM_Lokal_Test up now, and how steady is its uptime?
VM_Lokal_Test is up and running at this moment. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. On 27 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to VM_Lokal_Test?
Enter client.connect 92.208.70.137:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.