The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,020, the top 59% of all ranked servers.
- The current map has been up 19d 8h, since Thursday 8 October, 16:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,020 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does TEST wipe?
The record holds too few of TEST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 19 days 8 hours have passed since this world was generated.
Tags and categories
Where does TEST appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on TEST carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which TEST publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on TEST?
TEST reads offline at the moment; the last sighting was 8 days 4 hours ago.
Where does TEST sit in the server rankings?
Player hours over seven days put TEST at #13,020, in the top 59% of all ranked servers.
Map and rules
Which settings and rules are in force on TEST?
Nothing in the name of TEST states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Which map is in use on TEST?
TEST uses a procedural map, which the game generates.
Server facts
What location is TEST in?
Nothing on TEST states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 92.208.9.37:28015 is its address.
What Rust version is TEST on?
Rust network protocol 2634 and build 167231 on Windows is what TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is TEST, and is it online at the moment?
As of now, TEST is offline; the last sighting was 8 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 19 October 2026.
How to join
What is the way to connect to TEST?
Enter client.connect 92.208.9.37:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.