The count
Live coverage · EU
Development
Offline Development is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,859, the top 72% of all ranked servers, and #2567 in EU.
- The current map has been up 17d 0h, since Sunday 11 October, 01:44 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,859 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 16h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Development wipe, and at what times?
Estimating Development's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Where does Development appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Development are EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust tutorial servers: live list. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What do the tags listed for Development signify?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): The server browser places this server under Europe: that is the tag list Development publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Development?
Development is not online at the moment, having last been seen 16 days 22 hours ago.
Where does Development sit in the server rankings?
Europe places Development at #2,567; overall it is #15,859, inside the top 72% of ranked servers, by seven-day player hours.
Map and rules
What settings and rules does Development run?
The name Development carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Development?
A procedural map, generated by the game, runs on Development.
About the server
What location is Development in?
The EU tag on Development lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 92.232.120.84:28015.
What Rust version is Development on?
Rust network protocol 2634 and build 167398 on Windows is what Development runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Development stay online, and is it up right now?
At the time of this update, Development is down, last seen 16 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 11 October 2026.
How to join
How do you get onto Development?
Enter client.connect 92.232.120.84:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.