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Rust Live Stats
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43,563 players on Rust servers right now 11,662 servers online 3,033 with players on 101 fresh wipes in the last three hours Development: 0 players (offline) Updated every five minutes

Live coverage · EU

Development

Offline Development is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,859, the top 72% of all ranked servers, and #2567 in EU.
  • The current map has been up 17d 0h, since Sunday 11 October, 01:44 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 16h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,859ranktop 72% · #2567 in EU
17d agolast wipemonthly schedule
8d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,859 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 16h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
15 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 32 on average
13 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
21 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
9 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
6 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
5 / 75

Quick answers

from the figures on this page

Wiping

How often does Development wipe, and at what times?

Estimating Development's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days have passed since this world was generated. A monthly wipe schedule is published in its tags.

Lists and tags

Where does Development appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Development are EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust tutorial servers: live list. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for Development signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): The server browser places this server under Europe: that is the tag list Development publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Development?

Development is not online at the moment, having last been seen 16 days 22 hours ago.

Where does Development sit in the server rankings?

Europe places Development at #2,567; overall it is #15,859, inside the top 72% of ranked servers, by seven-day player hours.

Map and rules

What settings and rules does Development run?

The name Development carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Development?

A procedural map, generated by the game, runs on Development.

About the server

What location is Development in?

The EU tag on Development lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 92.232.120.84:28015.

What Rust version is Development on?

Rust network protocol 2634 and build 167398 on Windows is what Development runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Development stay online, and is it up right now?

At the time of this update, Development is down, last seen 16 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 11 October 2026.

How to join

How do you get onto Development?

Enter client.connect 92.232.120.84:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,^t,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.