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96,179 players on Rust servers right now 11,824 servers online 3,864 with players on 529 fresh wipes in the last three hours Damaged Gamers: 0 players on now Updated every five minutes

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Damaged Gamers

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,786, the top 53% of all ranked servers.
  • The current map has been up 28d 2h, since Thursday 1 October, 18:44 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#11,786ranktop 53%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Damaged Gamers

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,786 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
137 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
44 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
133 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Damaged Gamers?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Damaged Gamers wipe, and at what times?

Damaged Gamers's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 28 days 2 hours.

Tags and filters

Which Rust Live Stats filters and lists does Damaged Gamers show up in?

These are the Rust Live Stats lists Damaged Gamers fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Damaged Gamers?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Damaged Gamers publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Damaged Gamers?

Damaged Gamers is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 0 players, with a peak of 1.

What position does Damaged Gamers hold among Rust servers?

Player hours over seven days put Damaged Gamers at #11,786, in the top 53% of all ranked servers.

Rules and settings

What settings and rules does Damaged Gamers run?

No gather rate appears in the name Damaged Gamers. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Damaged Gamers?

A procedural map of 4,500 with seed 2009818051, generated by the game, runs on Damaged Gamers. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Damaged Gamers sit geographically?

No region is published by Damaged Gamers. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 92.238.195.246:28015.

How well does Damaged Gamers perform?

It never went below 53 server fps in the last 48 hours, averaging 57. Buildings, deployables and everything else in the world added up to a maximum of 124,577 entities. The highest memory usage was 4,780 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Damaged Gamers on?

Damaged Gamers operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Damaged Gamers up now, and how steady is its uptime?

Damaged Gamers is up and running at this moment. About 4 days 19 hours ago is when it last restarted, according to its uptime. 148 of 168 hours were online in the last 7 full days, giving 88% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Damaged Gamers?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.238.195.246:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.