The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 18h ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #6,998, the top 31% of all ranked servers.
- The current map has been up 22h, since Wednesday 28 October, 16:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,998 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 16:38 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 25 October 2026, 14:32 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 3.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 25 October 2026, 01:28 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 16:10 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 16.4 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Monday 5 October 2026, 17:06 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 3 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Sunday 4 October 2026, 14:32 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at ServerName?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 6 hours in.
When does ServerName wipe?
Wipes on ServerName come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 22 hours.
Tags and filters
Where does ServerName appear in Rust Live Stats lists and filters?
On Rust Live Stats, ServerName is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on ServerName?
ServerName reads offline at the moment; the last sighting was 18 hours ago. Averaged across seven days, 1 players; the peak was 4. Peak hour over 48 hours: 17:00 UTC, at 3 players on average.
What position does ServerName hold among Rust servers?
Ranked by seven-day player hours, ServerName is #6,998, placing it in the top 31% of ranked servers.
Settings and map
What settings and rules does ServerName run?
The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ServerName?
A procedural map, generated by the game, runs on ServerName.
About the server
Which region is ServerName hosted in?
Nothing on ServerName states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 92.240.220.216:28015.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is ServerName up now, and how steady is its uptime?
As of now, ServerName is offline; the last sighting was 18 hours ago. 12 of 168 hours were online in the last 7 full days, giving 7% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to ServerName?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.240.220.216:28015.