The count
Live coverage · Rust server
Local Theory Test - No EAC
Offline Local Theory Test - No EAC is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #12,643, the top 57% of all ranked servers.
- The current map has been up 24d 3h, since Monday 5 October, 01:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Theory Test - No EAC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,643 today
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 01:49 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Local Theory Test - No EAC?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does Local Theory Test - No EAC wipe?
Too few wipes are recorded for Local Theory Test - No EAC to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 3 hours have passed since this world was generated.
Tags and categories
Where does Local Theory Test - No EAC appear in Rust Live Stats lists and filters?
On Rust Live Stats, Local Theory Test - No EAC is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Local Theory Test - No EAC signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local Theory Test - No EAC publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Local Theory Test - No EAC?
Local Theory Test - No EAC is not online at the moment, having last been seen 3 days 14 hours ago. Peak over the past week: 1. Average: 1 players.
Where does Local Theory Test - No EAC sit in the server rankings?
On player hours for the past seven days, Local Theory Test - No EAC sits at #12,643, inside the top 57% of ranked servers.
Rules and settings
What rules does Local Theory Test - No EAC enforce, and which settings does it use?
The name Local Theory Test - No EAC carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Server facts
Where does Local Theory Test - No EAC sit geographically?
Nothing on Local Theory Test - No EAC states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 92.253.213.13:28015.
What version of Rust is running on Local Theory Test - No EAC?
The setup on Local Theory Test - No EAC is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Local Theory Test - No EAC, and is it online at the moment?
At the time of this update, Local Theory Test - No EAC is down, last seen 3 days 14 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 2 October 2026.
Connecting
How do you get onto Local Theory Test - No EAC?
Enter client.connect 92.253.213.13:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.