The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 15 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,831, the top 72% of all ranked servers.
- The current map has been up 22d 19h, since Tuesday 6 October, 13:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,831 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 6 October 2026, 13:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Local Test Server?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
When does Local Test Server wipe?
The record holds too few of Local Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 22 days 19 hours.
Lists and tags
Where does Local Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Local Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Local Test Server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Local Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Local Test Server right now?
Local Test Server is not online at the moment, having last been seen 20 days 13 hours ago.
How does Local Test Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Local Test Server is #15,831, placing it in the top 72% of ranked servers.
Map and rules
What rules does Local Test Server enforce, and which settings does it use?
No gather rate appears in the name Local Test Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Local Test Server?
Size 3,750, seed 12345: that is the procedural map the game generates for Local Test Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is Local Test Server hosted in?
There is no region from Local Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 92.47.81.214:28015.
What version of Rust is running on Local Test Server?
Rust network protocol 2634 and build 166586 on Windows is what Local Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Local Test Server stay online, and is it up right now?
As of now, Local Test Server is offline; the last sighting was 20 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 4 October 2026.
Connecting
What steps connect you to Local Test Server?
Enter client.connect 92.47.81.214:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.