Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours TableTry TEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TableTry TEST

Offline TableTry TEST is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 8 players are on at the last check, 12% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,877, the top 67% of all ranked servers.
  • The current map has been up 27d 20h, since Thursday 1 October, 10:49 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 8 players

1/ 8players now 12% full
07-day averagepeak –
#15,877ranktop 67%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TableTry TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,877 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Wiping

How often does TableTry TEST wipe, and at what times?

Too few wipes are recorded for TableTry TEST to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 20 hours.

Tags and categories

Where does TableTry TEST appear in Rust Live Stats lists and filters?

On Rust Live Stats, TableTry TEST is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for TableTry TEST signify?

gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list TableTry TEST publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is TableTry TEST at the moment?

TableTry TEST reads offline at the moment; the last sighting was 27 days 19 hours ago.

How does TableTry TEST compare with other Rust servers in the rankings?

Ranked by seven-day player hours, TableTry TEST is #15,877, placing it in the top 67% of ranked servers.

Settings and map

Which settings and rules are in force on TableTry TEST?

No gather rate appears in the name TableTry TEST. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for TableTry TEST?

The map on TableTry TEST is procedural, made by the game itself.

Server details

Which region is TableTry TEST hosted in?

No region is published by TableTry TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 93.115.173.56:28015 is its address.

What version of Rust is running on TableTry TEST?

The setup on TableTry TEST is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is TableTry TEST up now, and how steady is its uptime?

TableTry TEST is currently offline, with its last appearance 27 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

How to join

What steps connect you to TableTry TEST?

Enter client.connect 93.115.173.56:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.