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Live Rust server stats, updated every five minutes.
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32,278 players on Rust servers right now 11,650 servers online 2,796 with players on 79 fresh wipes in the last three hours RUST_LIVING_WORLD_LOCAL: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RUST_LIVING_WORLD_LOCAL

Offline RUST_LIVING_WORLD_LOCAL is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,842, the top 72% of all ranked servers.
  • The current map has been up 20d 2h, since Friday 9 October, 02:11 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,842ranktop 72%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RUST_LIVING_WORLD_LOCAL

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,842 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
0 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

When does RUST_LIVING_WORLD_LOCAL wipe?

RUST_LIVING_WORLD_LOCAL's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 2 hours.

Tags and filters

Where does RUST_LIVING_WORLD_LOCAL appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RUST_LIVING_WORLD_LOCAL fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RUST_LIVING_WORLD_LOCAL?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which RUST_LIVING_WORLD_LOCAL publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on RUST_LIVING_WORLD_LOCAL?

Last seen 20 days 2 hours ago, RUST_LIVING_WORLD_LOCAL is offline right now.

Where does RUST_LIVING_WORLD_LOCAL sit in the server rankings?

On player hours for the past seven days, RUST_LIVING_WORLD_LOCAL sits at #15,842, inside the top 72% of ranked servers.

Map and rules

What settings and rules does RUST_LIVING_WORLD_LOCAL run?

No gather rate appears in the name RUST_LIVING_WORLD_LOCAL. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RUST_LIVING_WORLD_LOCAL?

The map on RUST_LIVING_WORLD_LOCAL is procedural, made by the game itself.

Server facts

Where does RUST_LIVING_WORLD_LOCAL sit geographically?

There is no region from RUST_LIVING_WORLD_LOCAL. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 93.152.223.17:28015.

What Rust version is RUST_LIVING_WORLD_LOCAL on?

The setup on RUST_LIVING_WORLD_LOCAL is Rust network protocol 2634 and build 167231 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RUST_LIVING_WORLD_LOCAL, and is it online at the moment?

RUST_LIVING_WORLD_LOCAL is currently offline, with its last appearance 20 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.

Getting on

What steps connect you to RUST_LIVING_WORLD_LOCAL?

Enter client.connect 93.152.223.17:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.