The count
Live coverage · Rust server
RUST_LIVING_WORLD_LOCAL
Offline RUST_LIVING_WORLD_LOCAL is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,842, the top 72% of all ranked servers.
- The current map has been up 20d 2h, since Friday 9 October, 02:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST_LIVING_WORLD_LOCAL
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,842 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does RUST_LIVING_WORLD_LOCAL wipe?
RUST_LIVING_WORLD_LOCAL's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 2 hours.
Tags and filters
Where does RUST_LIVING_WORLD_LOCAL appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RUST_LIVING_WORLD_LOCAL fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RUST_LIVING_WORLD_LOCAL?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which RUST_LIVING_WORLD_LOCAL publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on RUST_LIVING_WORLD_LOCAL?
Last seen 20 days 2 hours ago, RUST_LIVING_WORLD_LOCAL is offline right now.
Where does RUST_LIVING_WORLD_LOCAL sit in the server rankings?
On player hours for the past seven days, RUST_LIVING_WORLD_LOCAL sits at #15,842, inside the top 72% of ranked servers.
Map and rules
What settings and rules does RUST_LIVING_WORLD_LOCAL run?
No gather rate appears in the name RUST_LIVING_WORLD_LOCAL. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RUST_LIVING_WORLD_LOCAL?
The map on RUST_LIVING_WORLD_LOCAL is procedural, made by the game itself.
Server facts
Where does RUST_LIVING_WORLD_LOCAL sit geographically?
There is no region from RUST_LIVING_WORLD_LOCAL. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 93.152.223.17:28015.
What Rust version is RUST_LIVING_WORLD_LOCAL on?
The setup on RUST_LIVING_WORLD_LOCAL is Rust network protocol 2634 and build 167231 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RUST_LIVING_WORLD_LOCAL, and is it online at the moment?
RUST_LIVING_WORLD_LOCAL is currently offline, with its last appearance 20 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.
Getting on
What steps connect you to RUST_LIVING_WORLD_LOCAL?
Enter client.connect 93.152.223.17:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.