The count
Live coverage · Rust server
ServerDevServer
Offline ServerDevServer is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,097, the top 70% of all ranked servers.
- The current map has been up 13d 22h, since Thursday 15 October, 21:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerDevServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,097 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 15 October 2026, 21:45 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at ServerDevServer?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does ServerDevServer wipe?
Too few wipes are recorded for ServerDevServer to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 13 days 22 hours.
Lists and tags
Where does ServerDevServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ServerDevServer are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for ServerDevServer signify?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list ServerDevServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on ServerDevServer?
Last seen 13 days 22 hours ago, ServerDevServer is offline right now.
How does ServerDevServer compare with other Rust servers in the rankings?
On player hours for the past seven days, ServerDevServer sits at #15,097, inside the top 70% of ranked servers.
Settings and map
What settings and rules does ServerDevServer run?
No gather rate appears in the name ServerDevServer. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Which map is in use on ServerDevServer?
ServerDevServer uses a procedural map, which the game generates.
Server facts
Which region is ServerDevServer hosted in?
Nothing on ServerDevServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 93.157.251.249:28015.
What Rust version is ServerDevServer on?
Rust network protocol 2634 and build 167781 on Windows is what ServerDevServer runs. To join, your game must use the same protocol; Steam handles the update for you.
Is ServerDevServer up now, and how steady is its uptime?
At the time of this update, ServerDevServer is down, last seen 13 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.
Connecting
What is the way to connect to ServerDevServer?
Enter client.connect 93.157.251.249:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.