The count
Live coverage · Rust server
RustBlitz [DEV]
Offline RustBlitz [DEV] is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,119, the top 70% of all ranked servers.
- The current map has been up 13d 17h, since Friday 16 October, 07:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustBlitz [DEV]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,119 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 16 October 2026, 02:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 20:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 14:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 07:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 01:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 14 October 2026, 18:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustBlitz [DEV]?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does RustBlitz [DEV] wipe?
RustBlitz [DEV] wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 13 days 17 hours.
Tags and filters
Which Rust Live Stats filters and lists does RustBlitz [DEV] show up in?
On Rust Live Stats, RustBlitz [DEV] is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on RustBlitz [DEV] carry?
These are the tags RustBlitz [DEV] makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is RustBlitz [DEV] at the moment?
RustBlitz [DEV] reads offline at the moment; the last sighting was 13 days 17 hours ago.
What position does RustBlitz [DEV] hold among Rust servers?
Ranked by seven-day player hours, RustBlitz [DEV] is #15,119, placing it in the top 70% of ranked servers.
Settings and map
What rules does RustBlitz [DEV] enforce, and which settings does it use?
The name RustBlitz [DEV] carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
About the server
Where does RustBlitz [DEV] sit geographically?
No region is published by RustBlitz [DEV]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 93.171.189.36:28015.
What version of Rust is running on RustBlitz [DEV]?
RustBlitz [DEV] operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Is RustBlitz [DEV] up now, and how steady is its uptime?
At the time of this update, RustBlitz [DEV] is down, last seen 13 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to RustBlitz [DEV]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.171.189.36:28015.