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98,350 players on Rust servers right now 11,893 servers online 3,934 with players on 402 fresh wipes in the last three hours myserver: 3 players (offline) Updated every five minutes

Live coverage · Rust server

myserver

Offline myserver is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 3 of 10 players are on at the last check, 30% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,507, the top 48% of all ranked servers.
  • The current map has been up 29d 4h, since Wednesday 30 September, 12:29 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 3 of 10 players

3/ 10players now 30% full
07-day averagepeak –
#11,507ranktop 48%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on myserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,507 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
165 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
94 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
235 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on myserver?

Recent wipes on this server averaged a peak of 4 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does myserver wipe?

Too few wipes are recorded for myserver to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 29 days 4 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does myserver show up in?

The Rust Live Stats lists that include myserver are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for myserver signify?

These are the tags myserver makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is myserver at the moment?

Last seen 28 days 23 hours ago, myserver is offline right now.

Where does myserver sit in the server rankings?

On player hours for the past seven days, myserver sits at #11,507, inside the top 48% of ranked servers.

Map and rules

What settings and rules does myserver run?

No gather rate appears in the name myserver. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on myserver?

myserver uses a procedural map, which the game generates.

Server facts

Which region is myserver hosted in?

There is no region from myserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 93.178.119.183:28015.

What Rust version is myserver on?

Rust network protocol 2633 and build 165217 on Windows is what myserver runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is myserver, and is it online at the moment?

myserver is currently offline, with its last appearance 28 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto myserver?

Enter client.connect 93.178.119.183:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.