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83,965 players on Rust servers right now 11,810 servers online 3,630 with players on 336 fresh wipes in the last three hours Unitedgameserver: 0 players on now Updated every five minutes

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Unitedgameserver

Key points

  • 0 of 300 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 27d 19h, since Friday 2 October, 02:12 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 300 players

0/ 300players now 0% full
07-day averagepeak –
#15,268ranktop 68%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Unitedgameserver

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
13.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
327 / 350

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Unitedgameserver?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 7 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.

When does Unitedgameserver wipe?

No next wipe can be predicted for Unitedgameserver, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 19 hours.

Tags and categories

Where does Unitedgameserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Unitedgameserver are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Unitedgameserver?

gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Unitedgameserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Unitedgameserver?

Live now: 0 players on Unitedgameserver, out of 300 slots. The seven-day average for this server is 0 players.

How does Unitedgameserver compare with other Rust servers in the rankings?

On player hours for the past seven days, Unitedgameserver sits at #15,268, inside the top 68% of ranked servers.

Settings and map

Which settings and rules are in force on Unitedgameserver?

Nothing in the name of Unitedgameserver states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Unitedgameserver?

Size 3,700, seed 2107859920: that is the procedural map the game generates for Unitedgameserver. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Unitedgameserver in?

There is no region from Unitedgameserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 93.186.199.65:27615.

Is performance on Unitedgameserver steady?

Server fps averaged 30 over the last 48 hours, with a low of 28. It supported up to 82,231 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,507 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Unitedgameserver?

Unitedgameserver operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Unitedgameserver stay online, and is it up right now?

Right now Unitedgameserver is online. Based on the uptime it reports, the last restart was about 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Unitedgameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.186.199.65:27615. You can find its website at https://united-gameserver.de/.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp300
Max players 300 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.