The count
Live coverage · Rust server
Build System Dev
Offline Build System Dev is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,783, the top 61% of all ranked servers.
- The current map has been up 24d 1h, since Saturday 3 October, 23:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Build System Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,783 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 3 October 2026, 23:38 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 3 players
Friday 2 October 2026, 11:07 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Build System Dev?
The average peak across its recent wipes is 2 players. 17 hours after the latest wipe, the crowd reached its peak.
On what timetable does Build System Dev wipe?
Too few wipes are recorded for Build System Dev to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 24 days 1 hours.
Tags and categories
Where does Build System Dev appear in Rust Live Stats lists and filters?
On Rust Live Stats, Build System Dev is listed under Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Build System Dev?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Build System Dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Build System Dev?
Build System Dev reads offline at the moment; the last sighting was 23 days 4 hours ago.
Where does Build System Dev sit in the server rankings?
Player hours over seven days put Build System Dev at #13,783, in the top 61% of all ranked servers.
Map and rules
What settings and rules does Build System Dev run?
Nothing in the name of Build System Dev states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Build System Dev?
The map on Build System Dev is procedural, made by the game itself.
About the server
Where does Build System Dev sit geographically?
There is no region from Build System Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 93.2.254.19:28015.
What version of Rust is running on Build System Dev?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Build System Dev, and is it online at the moment?
As of now, Build System Dev is offline; the last sighting was 23 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.
Getting on
How do you get onto Build System Dev?
Enter client.connect 93.2.254.19:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.