The count
Live coverage · EU
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline [EU] Tranquility:PvE | IN DEVELOPMENT is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #13,521, and #2365 in EU.
- The current map has been up 47d 1h, since Thursday 10 September, 21:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Tranquility:PvE | IN DEVELOPMENT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,521 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
[EU] Tranquility:PvE | IN DEVELOPMENT's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 47 days 1 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does [EU] Tranquility:PvE | IN DEVELOPMENT show up in?
The Rust Live Stats lists that include [EU] Tranquility:PvE | IN DEVELOPMENT are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for [EU] Tranquility:PvE | IN DEVELOPMENT signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; modded (Modded): Modded: plugins or changed settings alter the game; EU (Europe): The server browser places this server under Europe: that is the tag list [EU] Tranquility:PvE | IN DEVELOPMENT publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is [EU] Tranquility:PvE | IN DEVELOPMENT at the moment?
[EU] Tranquility:PvE | IN DEVELOPMENT is not online at the moment, having last been seen 43 days 6 hours ago.
What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold among Rust servers?
Europe places [EU] Tranquility:PvE | IN DEVELOPMENT at #2,365; overall it is #13,521, inside the top – of ranked servers, by seven-day player hours.
Rules and settings
What rules does [EU] Tranquility:PvE | IN DEVELOPMENT enforce, and which settings does it use?
Nothing in the name of [EU] Tranquility:PvE | IN DEVELOPMENT states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is [EU] Tranquility:PvE | IN DEVELOPMENT in?
By its own EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 93.206.136.130:28015 is its address.
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
[EU] Tranquility:PvE | IN DEVELOPMENT operates on Windows with Rust network protocol 2633 and build 163207. To join, your game must use the same protocol; Steam handles the update for you.
Is [EU] Tranquility:PvE | IN DEVELOPMENT up now, and how steady is its uptime?
[EU] Tranquility:PvE | IN DEVELOPMENT is currently offline, with its last appearance 43 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 September 2026.
How to join
What steps connect you to [EU] Tranquility:PvE | IN DEVELOPMENT?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.206.136.130:28015.