The count
Live coverage · EU
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline [EU] Tranquility:PvE | IN DEVELOPMENT is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #14,106, and #2420 in EU.
- The current map has been up 44d 10h, since Monday 14 September, 20:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Tranquility:PvE | IN DEVELOPMENT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,106 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
Too few wipes are recorded for [EU] Tranquility:PvE | IN DEVELOPMENT to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 44 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does [EU] Tranquility:PvE | IN DEVELOPMENT show up in?
On Rust Live Stats, [EU] Tranquility:PvE | IN DEVELOPMENT is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for [EU] Tranquility:PvE | IN DEVELOPMENT signify?
These are the tags [EU] Tranquility:PvE | IN DEVELOPMENT makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on [EU] Tranquility:PvE | IN DEVELOPMENT right now?
[EU] Tranquility:PvE | IN DEVELOPMENT is not online at the moment, having last been seen 42 days 20 hours ago.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the server rankings?
Europe places [EU] Tranquility:PvE | IN DEVELOPMENT at #2,420; overall it is #14,106, inside the top – of ranked servers, by seven-day player hours.
Rules and settings
What rules does [EU] Tranquility:PvE | IN DEVELOPMENT enforce, and which settings does it use?
Nothing in the name of [EU] Tranquility:PvE | IN DEVELOPMENT states a gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on [EU] Tranquility:PvE | IN DEVELOPMENT?
The map on [EU] Tranquility:PvE | IN DEVELOPMENT is procedural, made by the game itself.
Server details
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit geographically?
Its EU tag places [EU] Tranquility:PvE | IN DEVELOPMENT in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 93.206.141.105:28015.
What version of Rust is running on [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT operates on Windows with Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [EU] Tranquility:PvE | IN DEVELOPMENT up now, and how steady is its uptime?
As of now, [EU] Tranquility:PvE | IN DEVELOPMENT is offline; the last sighting was 42 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 September 2026.
Connecting
What steps connect you to [EU] Tranquility:PvE | IN DEVELOPMENT?
Enter client.connect 93.206.141.105:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.