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37,519 players on Rust servers right now 11,628 servers online 2,946 with players on 100 fresh wipes in the last three hours [ITA] Rust Italia PvE | Survival • Eventi • Build: 0 players on now Updated every five minutes

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[ITA] Rust Italia PvE | Survival • Eventi • Build

Key points

  • 0 of 30 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 7.
  • It ranks #2,458, the top 11% of all ranked servers.
  • The current map has been up 26d 12h, since Thursday 1 October, 18:31 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 12h, with the force wipe.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 30 players

0/ 30players now 0% full
27-day averagepeak 7
#2,458ranktop 11%
26d agolast wipeno schedule published
8d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [ITA] Rust Italia PvE | Survival • Eventi • Build

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,458 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first

Force wipe peaks at 6 players

Peak
6
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
6 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
3 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
2 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
0 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
1 / 30

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [ITA] Rust Italia PvE | Survival • Eventi • Build?

The average peak across its recent wipes is 6 players. Peak population on the latest wipe came 38 hours after it.

How often does [ITA] Rust Italia PvE | Survival • Eventi • Build wipe, and at what times?

Nothing wipes [ITA] Rust Italia PvE | Survival • Eventi • Build but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 12 hours.

Tags and categories

Where does [ITA] Rust Italia PvE | Survival • Eventi • Build appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [ITA] Rust Italia PvE | Survival • Eventi • Build are Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for [ITA] Rust Italia PvE | Survival • Eventi • Build signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which [ITA] Rust Italia PvE | Survival • Eventi • Build publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Live now: 0 players on [ITA] Rust Italia PvE | Survival • Eventi • Build, out of 30 slots. The seven-day average is 2 players, with a peak of 7. Peak hour over 48 hours: 22:00 UTC, at 6 players on average.

How does [ITA] Rust Italia PvE | Survival • Eventi • Build compare with other Rust servers in the rankings?

Player hours over seven days put [ITA] Rust Italia PvE | Survival • Eventi • Build at #2,458, in the top 11% of all ranked servers.

Settings and map

What settings and rules does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

Nothing in the name of [ITA] Rust Italia PvE | Survival • Eventi • Build states a gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Size 4,500, seed 2138400164: that is the procedural map the game generates for [ITA] Rust Italia PvE | Survival • Eventi • Build. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is [ITA] Rust Italia PvE | Survival • Eventi • Build in?

No region is published by [ITA] Rust Italia PvE | Survival • Eventi • Build. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 93.49.79.73:32015.

Is performance on [ITA] Rust Italia PvE | Survival • Eventi • Build steady?

The average server fps was 46 over the last 48 hours; the lowest was 27. Entity count reached 138,494: buildings, deployables and the rest of the world. The highest memory usage was 4,276 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Rust network protocol 2635 and build 168909 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [ITA] Rust Italia PvE | Survival • Eventi • Build, and is it online at the moment?

Right now [ITA] Rust Italia PvE | Survival • Eventi • Build is online. About 23 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto [ITA] Rust Italia PvE | Survival • Eventi • Build?

Enter client.connect 93.49.79.73:32015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/j8brGFVSxB.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.