The count
Live coverage · Rust server
OVNI abduction but in Rust
Offline OVNI abduction but in Rust is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,428.
- The current map has been up 40d 13h, since Thursday 17 September, 13:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on OVNI abduction but in Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,428 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does OVNI abduction but in Rust wipe?
Too few wipes are recorded for OVNI abduction but in Rust to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 40 days 13 hours.
Lists and tags
Which Rust Live Stats filters and lists does OVNI abduction but in Rust show up in?
The Rust Live Stats lists that include OVNI abduction but in Rust are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for OVNI abduction but in Rust signify?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list OVNI abduction but in Rust publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on OVNI abduction but in Rust?
OVNI abduction but in Rust is not online at the moment, having last been seen 39 days 16 hours ago.
Where does OVNI abduction but in Rust sit in the server rankings?
Player hours over seven days put OVNI abduction but in Rust at #15,428, in the top – of all ranked servers.
Settings and map
What rules does OVNI abduction but in Rust enforce, and which settings does it use?
No gather rate appears in the name OVNI abduction but in Rust. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for OVNI abduction but in Rust?
OVNI abduction but in Rust uses a procedural map, which the game generates.
Server facts
Where does OVNI abduction but in Rust sit geographically?
Nothing on OVNI abduction but in Rust states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 93.70.101.249:28015.
What Rust version is OVNI abduction but in Rust on?
The setup on OVNI abduction but in Rust is Rust network protocol 2633 and build 163794 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does OVNI abduction but in Rust stay online, and is it up right now?
As of now, OVNI abduction but in Rust is offline; the last sighting was 39 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to OVNI abduction but in Rust?
Enter client.connect 93.70.101.249:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.