The count
Live coverage · Rust server
LocalServer
Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,349.
- The current map has been up 44d 12h, since Sunday 13 September, 08:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,349 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does LocalServer wipe?
LocalServer's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 44 days 12 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does LocalServer show up in?
On Rust Live Stats, LocalServer is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on LocalServer?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list LocalServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on LocalServer right now?
LocalServer reads offline at the moment; the last sighting was 41 days 10 hours ago.
Where does LocalServer sit in the server rankings?
On player hours for the past seven days, LocalServer sits at #13,349, inside the top – of ranked servers.
Map and rules
Which settings and rules are in force on LocalServer?
The name LocalServer carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on LocalServer?
A procedural map, generated by the game, runs on LocalServer.
Server facts
Where does LocalServer sit geographically?
No region is published by LocalServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 93.90.111.26:28015.
What version of Rust is running on LocalServer?
LocalServer operates on Windows with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.
Is LocalServer up now, and how steady is its uptime?
At the time of this update, LocalServer is down, last seen 41 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to LocalServer?
Enter client.connect 93.90.111.26:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.