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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 50 fresh wipes in the last three hours My Local Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 350 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,886, the top 72% of all ranked servers.
  • The current map has been up 22d 11h, since Tuesday 6 October, 07:29 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 350 players

0/ 350players now 0% full
07-day averagepeak –
#15,886ranktop 72%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,886 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on My Local Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does My Local Server wipe?

My Local Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 11 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Local Server show up in?

On Rust Live Stats, My Local Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for My Local Server signify?

These are the tags My Local Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp350 (Max players): 350 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is My Local Server at the moment?

My Local Server reads offline at the moment; the last sighting was 20 days 7 hours ago.

What position does My Local Server hold among Rust servers?

Player hours over seven days put My Local Server at #15,886, in the top 72% of all ranked servers.

Map and rules

What rules does My Local Server enforce, and which settings does it use?

Nothing in the name of My Local Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on My Local Server?

A procedural map, generated by the game, runs on My Local Server.

Server facts

Which region is My Local Server hosted in?

Nothing on My Local Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 93.94.216.97:28015.

What Rust version is My Local Server on?

My Local Server operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Local Server, and is it online at the moment?

My Local Server is currently offline, with its last appearance 20 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto My Local Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.94.216.97:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp350
Max players 350 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.