The count
Live coverage · Rust server
DEAD SIGNAL
Offline DEAD SIGNAL is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,975, the top 71% of all ranked servers.
- The current map has been up 26d 1h, since Saturday 3 October, 15:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DEAD SIGNAL
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,975 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does DEAD SIGNAL wipe?
DEAD SIGNAL's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 1 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does DEAD SIGNAL show up in?
The Rust Live Stats lists that include DEAD SIGNAL are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on DEAD SIGNAL carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which DEAD SIGNAL publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on DEAD SIGNAL?
DEAD SIGNAL reads offline at the moment; the last sighting was 24 days 8 hours ago.
What position does DEAD SIGNAL hold among Rust servers?
Ranked by seven-day player hours, DEAD SIGNAL is #15,975, placing it in the top 71% of ranked servers.
Rules and settings
What rules does DEAD SIGNAL enforce, and which settings does it use?
No gather rate appears in the name DEAD SIGNAL. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on DEAD SIGNAL?
DEAD SIGNAL uses a procedural map, which the game generates.
About the server
Which region is DEAD SIGNAL hosted in?
Nothing on DEAD SIGNAL states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 94.103.173.70:27036.
What version of Rust is running on DEAD SIGNAL?
The setup on DEAD SIGNAL is Rust network protocol 2634 and build 166652 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does DEAD SIGNAL stay online, and is it up right now?
DEAD SIGNAL is currently offline, with its last appearance 24 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 3 October 2026.
Getting on
What is the way to connect to DEAD SIGNAL?
Enter client.connect 94.103.173.70:27036 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.