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97,136 players on Rust servers right now 11,875 servers online 3,915 with players on 398 fresh wipes in the last three hours DEAD SIGNAL: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DEAD SIGNAL

Offline DEAD SIGNAL is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,975, the top 71% of all ranked servers.
  • The current map has been up 26d 1h, since Saturday 3 October, 15:22 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,975ranktop 71%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DEAD SIGNAL

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,975 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
244 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350

Quick answers

from the figures on this page

Wipe days

When does DEAD SIGNAL wipe?

DEAD SIGNAL's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 1 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does DEAD SIGNAL show up in?

The Rust Live Stats lists that include DEAD SIGNAL are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on DEAD SIGNAL carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which DEAD SIGNAL publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on DEAD SIGNAL?

DEAD SIGNAL reads offline at the moment; the last sighting was 24 days 8 hours ago.

What position does DEAD SIGNAL hold among Rust servers?

Ranked by seven-day player hours, DEAD SIGNAL is #15,975, placing it in the top 71% of ranked servers.

Rules and settings

What rules does DEAD SIGNAL enforce, and which settings does it use?

No gather rate appears in the name DEAD SIGNAL. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on DEAD SIGNAL?

DEAD SIGNAL uses a procedural map, which the game generates.

About the server

Which region is DEAD SIGNAL hosted in?

Nothing on DEAD SIGNAL states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 94.103.173.70:27036.

What version of Rust is running on DEAD SIGNAL?

The setup on DEAD SIGNAL is Rust network protocol 2634 and build 166652 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DEAD SIGNAL stay online, and is it up right now?

DEAD SIGNAL is currently offline, with its last appearance 24 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 3 October 2026.

Getting on

What is the way to connect to DEAD SIGNAL?

Enter client.connect 94.103.173.70:27036 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.