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82,123 players on Rust servers right now 11,826 servers online 3,756 with players on 273 fresh wipes in the last three hours [ITA] Server di CagottoMan: 0 players on now Updated every five minutes

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[ITA] Server di CagottoMan

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,987, the top 58% of all ranked servers.
  • The current map has been up 27d 20h, since Thursday 1 October, 18:34 UTC.
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vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak 1
#12,987ranktop 58%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [ITA] Server di CagottoMan

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,987 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [ITA] Server di CagottoMan?

The average peak across its recent wipes is 2 players. 28 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.

On what timetable does [ITA] Server di CagottoMan wipe?

[ITA] Server di CagottoMan's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 20 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does [ITA] Server di CagottoMan show up in?

The Rust Live Stats lists that include [ITA] Server di CagottoMan are Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for [ITA] Server di CagottoMan signify?

These are the tags [ITA] Server di CagottoMan makes public: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on [ITA] Server di CagottoMan right now?

Live now: 0 players on [ITA] Server di CagottoMan, out of 200 slots. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.

Where does [ITA] Server di CagottoMan sit in the server rankings?

Ranked by seven-day player hours, [ITA] Server di CagottoMan is #12,987, placing it in the top 58% of ranked servers.

Map and rules

What settings and rules does [ITA] Server di CagottoMan run?

No gather rate appears in the name [ITA] Server di CagottoMan. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [ITA] Server di CagottoMan?

A procedural map of 3,500 with seed 12345, generated by the game, runs on [ITA] Server di CagottoMan. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is [ITA] Server di CagottoMan in?

There is no region from [ITA] Server di CagottoMan. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 94.126.59.191:28015.

What is performance like on [ITA] Server di CagottoMan?

Server fps averaged 122 over the last 48 hours, with a low of 92. Entity count reached 69,927: buildings, deployables and the rest of the world. Memory use peaked at 2,272 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is [ITA] Server di CagottoMan on?

The setup on [ITA] Server di CagottoMan is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is [ITA] Server di CagottoMan up now, and how steady is its uptime?

Right now [ITA] Server di CagottoMan is online. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to [ITA] Server di CagottoMan?

Enter client.connect 94.126.59.191:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.