The count
Live coverage · Rust server
ZV Testserver
Offline ZV Testserver is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,491, the top 69% of all ranked servers.
- The current map has been up 42d 17h, since Wednesday 16 September, 01:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZV Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,491 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 16 September 2026, 01:39 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ZV Testserver?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does ZV Testserver wipe, and at what times?
ZV Testserver's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 42 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does ZV Testserver show up in?
The Rust Live Stats lists that include ZV Testserver are Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on ZV Testserver carry?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list ZV Testserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on ZV Testserver right now?
ZV Testserver reads offline at the moment; the last sighting was 36 days 11 hours ago.
Where does ZV Testserver sit in the server rankings?
On player hours for the past seven days, ZV Testserver sits at #15,491, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on ZV Testserver?
No gather rate appears in the name ZV Testserver. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is live on ZV Testserver?
A procedural map of 6,000 with seed 1337, generated by the game, runs on ZV Testserver. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server details
Which region is ZV Testserver hosted in?
No region is published by ZV Testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 94.130.131.174:31205 is its address.
What version of Rust is running on ZV Testserver?
The setup on ZV Testserver is Rust network protocol 2633 and build 163794 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ZV Testserver stay online, and is it up right now?
ZV Testserver is currently offline, with its last appearance 36 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to ZV Testserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.130.131.174:31205.