Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
65,961 players on Rust servers right now 11,791 servers online 3,606 with players on 126 fresh wipes in the last three hours Rust Devblog Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Devblog Server

Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,443, the top 71% of all ranked servers.
  • The current map has been up 15d 23h, since Monday 12 October, 22:14 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,443ranktop 71%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Devblog Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,443 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Devblog Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does Rust Devblog Server wipe?

The record holds too few of Rust Devblog Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 15 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does Rust Devblog Server show up in?

The Rust Live Stats lists that include Rust Devblog Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y it appears on the server list.

What do the tags listed for Rust Devblog Server signify?

These are the tags Rust Devblog Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; v2362 (Protocol): You need protocol 2362 on your game to get in; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; hil2cpp (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Rust Devblog Server right now?

Rust Devblog Server reads offline at the moment; the last sighting was 15 days 23 hours ago.

Where does Rust Devblog Server sit in the server rankings?

Ranked by seven-day player hours, Rust Devblog Server is #15,443, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does Rust Devblog Server run?

The name Rust Devblog Server carries no gather rate. It lists no limit on group size. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Rust Devblog Server?

A procedural map, generated by the game, runs on Rust Devblog Server.

Server facts

Which region is Rust Devblog Server hosted in?

No region is published by Rust Devblog Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 94.229.16.35:28015.

What version of Rust is running on Rust Devblog Server?

The setup on Rust Devblog Server is Rust network protocol 2362 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Devblog Server up now, and how steady is its uptime?

Rust Devblog Server is currently offline, with its last appearance 15 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.

Getting on

What is the way to connect to Rust Devblog Server?

Enter client.connect 94.229.16.35:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
v2362
Protocol You need protocol 2362 on your game to get in.
ptrak
Networking RakNet, the game's usual network layer, carries this server.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Other

hil2cpp
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.
stok
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.