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33,251 players on Rust servers right now 11,613 servers online 2,788 with players on 71 fresh wipes in the last three hours Rust Devblog Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Devblog Server

Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 31d 5h, since Monday 28 September, 00:32 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,323ranktop 69%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Devblog Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Rust Devblog Server wipe?

The record holds too few of Rust Devblog Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 31 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does Rust Devblog Server show up in?

On Rust Live Stats, Rust Devblog Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y.

What meaning do the tags on Rust Devblog Server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; hil2cpp (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which Rust Devblog Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Rust Devblog Server?

Last seen 7 days 9 hours ago, Rust Devblog Server is offline right now.

Where does Rust Devblog Server sit in the server rankings?

Player hours over seven days put Rust Devblog Server at #15,323, in the top 69% of all ranked servers.

Rules and settings

What rules does Rust Devblog Server enforce, and which settings does it use?

The name Rust Devblog Server carries no gather rate. No group limit appears in its listing. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is off: Valve's anti-cheat.

Which map is in use on Rust Devblog Server?

Rust Devblog Server uses a procedural map, which the game generates.

About the server

What location is Rust Devblog Server in?

Nothing on Rust Devblog Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 94.229.17.158:28015 is its address.

What Rust version is Rust Devblog Server on?

Rust Devblog Server operates on Windows with Rust network protocol 2362. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Devblog Server up now, and how steady is its uptime?

As of now, Rust Devblog Server is offline; the last sighting was 7 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Rust Devblog Server?

Enter client.connect 94.229.17.158:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking RakNet, the game's usual network layer, carries this server.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Other

hil2cpp
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
stok
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.