The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,828, the top 72% of all ranked servers.
- The current map has been up 31d 3h, since Monday 28 September, 00:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,828 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Rust Devblog Server wipe?
The record holds too few of Rust Devblog Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 31 days 3 hours.
Tags and filters
Where does Rust Devblog Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust Devblog Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y it appears on the server list.
How should you read the tags on Rust Devblog Server?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; v2362 (Protocol): The server runs protocol 2362, so match that version to join; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Rust Devblog Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Rust Devblog Server at the moment?
Rust Devblog Server is not online at the moment, having last been seen 18 days 16 hours ago.
How does Rust Devblog Server compare with other Rust servers in the rankings?
On player hours for the past seven days, Rust Devblog Server sits at #15,828, inside the top 72% of ranked servers.
Rules and settings
Which settings and rules are in force on Rust Devblog Server?
The name Rust Devblog Server carries no gather rate. Group limits are not published. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.
Which map is live on Rust Devblog Server?
Rust Devblog Server uses a procedural map, which the game generates.
Server facts
Where does Rust Devblog Server sit geographically?
Nothing on Rust Devblog Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 94.229.18.11:28015.
What version of Rust is running on Rust Devblog Server?
The setup on Rust Devblog Server is Rust network protocol 2362 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Rust Devblog Server, and is it online at the moment?
At the time of this update, Rust Devblog Server is down, last seen 18 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 10 October 2026.
How to join
What steps connect you to Rust Devblog Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.229.18.11:28015.