The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,432, the top 69% of all ranked servers.
- The current map has been up 30d 13h, since Monday 28 September, 00:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,432 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Rust Devblog Server wipe?
The record holds too few of Rust Devblog Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 30 days 13 hours.
Lists and tags
Where does Rust Devblog Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rust Devblog Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y it appears on the server list.
What do the tags listed for Rust Devblog Server signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; v2362 (Protocol): You need protocol 2362 on your game to get in; ptrak (Networking): RakNet is the network layer — the game's standard one; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; hil2cpp (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which Rust Devblog Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Rust Devblog Server at the moment?
Rust Devblog Server is not online at the moment, having last been seen 4 days 3 hours ago. Across the past week the average was 0 players.
How does Rust Devblog Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Rust Devblog Server is #15,432, placing it in the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on Rust Devblog Server?
Nothing in the name of Rust Devblog Server states a gather rate. Group limits are not published. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.
Can you tell me the map for Rust Devblog Server?
The map on Rust Devblog Server is procedural, made by the game itself.
Server details
What location is Rust Devblog Server in?
Nothing on Rust Devblog Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 94.229.18.22:28015.
What version of Rust is running on Rust Devblog Server?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Rust Devblog Server up now, and how steady is its uptime?
Rust Devblog Server is currently offline, with its last appearance 4 days 3 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. Rust Live Stats has tracked it since 24 October 2026.
How to join
What is the way to connect to Rust Devblog Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.229.18.22:28015.