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Rust Live Stats
Live
89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 69 fresh wipes in the last three hours Rust Devblog Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Devblog Server

Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,668, the top 71% of all ranked servers.
  • The current map has been up 16d 20h, since Sunday 11 October, 22:45 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,668ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Devblog Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,668 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Rust Devblog Server wipe?

Too few wipes are recorded for Rust Devblog Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days 20 hours.

Tags and filters

Which Rust Live Stats filters and lists does Rust Devblog Server show up in?

These are the Rust Live Stats lists Rust Devblog Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

These are the tags Rust Devblog Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Rust Devblog Server?

Rust Devblog Server reads offline at the moment; the last sighting was 16 days 20 hours ago.

How does Rust Devblog Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust Devblog Server is #15,668, placing it in the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on Rust Devblog Server?

The name Rust Devblog Server carries no gather rate. No group limit appears in its listing. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Rust Devblog Server?

Rust Devblog Server uses a procedural map, which the game generates.

About the server

What location is Rust Devblog Server in?

There is no region from Rust Devblog Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 94.229.18.9:28015.

What version of Rust is running on Rust Devblog Server?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is Rust Devblog Server up now, and how steady is its uptime?

As of now, Rust Devblog Server is offline; the last sighting was 16 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 11 October 2026.

How to join

How do you get onto Rust Devblog Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.229.18.9:28015.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking RakNet, the game's usual network layer, carries this server.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Other

hil2cpp
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
stok
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.