The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers.
- The current map has been up 31d 8h, since Monday 28 September, 00:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Rust Devblog Server wipe, and at what times?
Too few wipes are recorded for Rust Devblog Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 31 days 8 hours.
Lists and tags
Which Rust Live Stats filters and lists does Rust Devblog Server show up in?
These are the Rust Live Stats lists Rust Devblog Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the tags listed for Rust Devblog Server signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which Rust Devblog Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Rust Devblog Server?
Rust Devblog Server is not online at the moment, having last been seen 7 days 3 hours ago. Averaged over seven days: 0 players.
What position does Rust Devblog Server hold among Rust servers?
Player hours over seven days put Rust Devblog Server at #15,341, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on Rust Devblog Server?
The name Rust Devblog Server carries no gather rate. Group limits are not published. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.
Which map is live on Rust Devblog Server?
A procedural map, generated by the game, runs on Rust Devblog Server.
Server details
What location is Rust Devblog Server in?
Nothing on Rust Devblog Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 94.229.19.113:28015.
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Rust Devblog Server, and is it online at the moment?
Rust Devblog Server is currently offline, with its last appearance 7 days 3 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. On 22 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Rust Devblog Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.229.19.113:28015.