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72,000 players on Rust servers right now 11,814 servers online 3,646 with players on 206 fresh wipes in the last three hours Prototype 17 Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Prototype 17 Server

Offline Prototype 17 Server is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,481, the top 67% of all ranked servers.
  • The current map has been up 37d 19h, since Monday 21 September, 17:27 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,481ranktop 67%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Prototype 17 Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,481 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 149 on average
169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
265 / 700

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Prototype 17 Server?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Prototype 17 Server wipe, and at what times?

Too few wipes are recorded for Prototype 17 Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 37 days 19 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Prototype 17 Server show up in?

The Rust Live Stats lists that include Prototype 17 Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Prototype 17 Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the network layer — the game's standard one; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which Prototype 17 Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Prototype 17 Server right now?

Prototype 17 Server is not online at the moment, having last been seen 37 days 18 hours ago.

How does Prototype 17 Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Prototype 17 Server sits at #15,481, inside the top 67% of ranked servers.

Map and rules

Which settings and rules are in force on Prototype 17 Server?

No gather rate appears in the name Prototype 17 Server. It lists no limit on group size. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Prototype 17 Server?

A procedural map, generated by the game, runs on Prototype 17 Server.

About the server

Which region is Prototype 17 Server hosted in?

Nothing on Prototype 17 Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 94.229.19.79:28015 is its address.

What version of Rust is running on Prototype 17 Server?

Prototype 17 Server operates on Windows with Rust network protocol 2362. To join, your game must use the same protocol; Steam handles the update for you.

Does Prototype 17 Server stay online, and is it up right now?

Prototype 17 Server is currently offline, with its last appearance 37 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Prototype 17 Server?

Enter client.connect 94.229.19.79:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking RakNet is the network layer — the game's standard one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.