The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,552, the top 71% of all ranked servers.
- The current map has been up 36d 11h, since Tuesday 22 September, 18:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,552 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Rust Devblog Server wipe, and at what times?
Rust Devblog Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 36 days 11 hours.
Tags and filters
Where does Rust Devblog Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rust Devblog Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y.
What meaning do the tags on Rust Devblog Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Rust Devblog Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Rust Devblog Server right now?
Last seen 35 days 9 hours ago, Rust Devblog Server is offline right now.
Where does Rust Devblog Server sit in the server rankings?
On player hours for the past seven days, Rust Devblog Server sits at #15,552, inside the top 71% of ranked servers.
Map and rules
What settings and rules does Rust Devblog Server run?
Nothing in the name of Rust Devblog Server states a gather rate. It lists no limit on group size. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rust Devblog Server?
A procedural map, generated by the game, runs on Rust Devblog Server.
About the server
What location is Rust Devblog Server in?
Nothing on Rust Devblog Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 94.229.24.253:28015.
What version of Rust is running on Rust Devblog Server?
The setup on Rust Devblog Server is Rust network protocol 2362 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Rust Devblog Server stay online, and is it up right now?
At the time of this update, Rust Devblog Server is down, last seen 35 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 September 2026.
Connecting
How do you get onto Rust Devblog Server?
Enter client.connect 94.229.24.253:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.