The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,076.
- The current map has been up 44d 9h, since Monday 14 September, 15:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,076 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 44 days 9 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Local Test Server show up in?
The Rust Live Stats lists that include Local Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Local Test Server signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Local Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Local Test Server right now?
Local Test Server reads offline at the moment; the last sighting was 43 days 7 hours ago.
How does Local Test Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Local Test Server is #15,076, placing it in the top – of ranked servers.
Rules and settings
Which settings and rules are in force on Local Test Server?
Nothing in the name of Local Test Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Local Test Server?
A procedural map, generated by the game, runs on Local Test Server.
Server details
Which region is Local Test Server hosted in?
There is no region from Local Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 94.238.178.155:28015 is its address.
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is Local Test Server up now, and how steady is its uptime?
Local Test Server is currently offline, with its last appearance 43 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Local Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.238.178.155:28015.