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51,773 players on Rust servers right now 11,668 servers online 3,164 with players on 133 fresh wipes in the last three hours Rust Devblog 299 [No-Steam / Oxide]: 0 players (offline) Updated every five minutes

Live coverage · Rust server · eu2

Rust Devblog 299 [No-Steam / Oxide]

Offline Rust Devblog 299 [No-Steam / Oxide] is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,953, the top 67% of all ranked servers.
  • The current map has been up 2d 22h, since Monday 26 October, 10:46 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#14,953ranktop 67%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Devblog 299 [No-Steam / Oxide]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,953 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Rust Devblog 299 [No-Steam / Oxide] wipe, and at what times?

The record holds too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 22 hours.

Lists and tags

Which Rust Live Stats filters and lists does Rust Devblog 299 [No-Steam / Oxide] show up in?

On Rust Live Stats, Rust Devblog 299 [No-Steam / Oxide] is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust Devblog 299 [No-Steam / Oxide]?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2594 (Protocol): Join only if your game is on protocol 2594; cs128111 (Build): The game build is 128111; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $reu2 (Region code): The region code reads eu2; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Rust Devblog 299 [No-Steam / Oxide] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Rust Devblog 299 [No-Steam / Oxide] right now?

Rust Devblog 299 [No-Steam / Oxide] is not online at the moment, having last been seen 2 days 9 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does Rust Devblog 299 [No-Steam / Oxide] sit in the server rankings?

On player hours for the past seven days, Rust Devblog 299 [No-Steam / Oxide] sits at #14,953, inside the top 67% of ranked servers.

Settings and map

What rules does Rust Devblog 299 [No-Steam / Oxide] enforce, and which settings does it use?

Nothing in the name of Rust Devblog 299 [No-Steam / Oxide] states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] uses a procedural map, which the game generates.

Server facts

What location is Rust Devblog 299 [No-Steam / Oxide] in?

No region is published by Rust Devblog 299 [No-Steam / Oxide]; the region code is eu2. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 94.249.148.16:28015.

What Rust version is Rust Devblog 299 [No-Steam / Oxide] on?

The setup on Rust Devblog 299 [No-Steam / Oxide] is Rust network protocol 2594 and build 128111 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Rust Devblog 299 [No-Steam / Oxide], and is it online at the moment?

Rust Devblog 299 [No-Steam / Oxide] is currently offline, with its last appearance 2 days 9 hours ago. 1 of 48 hours were online in the last 2 full days, giving 2% uptime. On 26 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Rust Devblog 299 [No-Steam / Oxide]?

Enter client.connect 94.249.148.16:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2594
Protocol Join only if your game is on protocol 2594.
cs128111
Build The game build is 128111.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$reu2
Region code The region code reads eu2.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.