The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,012, the top 45% of all ranked servers.
- The current map has been up 31d 16h, since Monday 28 September, 00:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,012 today
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Rust Devblog Server wipe?
Too few wipes are recorded for Rust Devblog Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 31 days 16 hours.
Tags and categories
Where does Rust Devblog Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust Devblog Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What meaning do the tags on Rust Devblog Server carry?
These are the tags Rust Devblog Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2362 (Protocol): The server runs protocol 2362, so match that version to join; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Rust Devblog Server right now?
Rust Devblog Server reads offline at the moment; the last sighting was 5 days 6 hours ago. Peak over the past week: 1. Average: 0 players.
What position does Rust Devblog Server hold among Rust servers?
Player hours over seven days put Rust Devblog Server at #10,012, in the top 45% of all ranked servers.
Map and rules
What settings and rules does Rust Devblog Server run?
Nothing in the name of Rust Devblog Server states a gather rate. Group limits are not published. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is off.
Which map is in use on Rust Devblog Server?
Rust Devblog Server uses a procedural map, which the game generates.
Server details
Which region is Rust Devblog Server hosted in?
No region is published by Rust Devblog Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 94.249.198.156:28015.
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates it for you, but your game needs the same protocol to join.
Does Rust Devblog Server stay online, and is it up right now?
At the time of this update, Rust Devblog Server is down, last seen 5 days 6 hours ago. It was online for 15 of 168 hours in the last 7 full days, or 9% of the time. The first sighting by Rust Live Stats was on 16 October 2026.
Getting on
What is the way to connect to Rust Devblog Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.249.198.156:28015.